OPERATIONS / V1.1 DRAFT

Build play. Release carefully.

A practical launch model for MarbleRace: a free preview first, useful game services next, and independent exchange only when a viable route exists.

OPERATING PROPOSAL · NOT A LIVE SERVICE

Version 1.1, 9 October 2026. The rules and allocations below are proposed operating parameters. No funds are collected, no tokens are distributed, and no lock-up or service agreement is activated by publishing this page.

THREE STEPS / ONE CLEAR DIRECTION

From a first roll to real utility.

  1. 01

    NOW / FREE PREVIEW

    Make the game worth playing.

    The current website offers a local animation demo. Next, build a free playable beta with game points kept separate from KOUSD. Points have no transfer, cash-out, or promised conversion into tokens.

  2. 02

    LATER / GAME UTILITY

    Pay for a clear benefit.

    Proposed products are cosmetic skins, track access, and season content. Introduce KOUSD payments and small contribution rewards only after the service is ready and the operating entity and permitted route are established. Avoid paid race entries with cash or token prizes.

  3. 03

    ASSESSMENT / MARKET ACCESS

    Use an independent provider.

    Evaluate an appropriately authorised provider that actually supports this exact contract. Users keep their own wallets and use the provider’s quote and terms. No supported provider, funded pair, or launch date is announced today.

01

How the game earns revenue

The proposed revenue comes from delivered game content: optional cosmetic bundles, additional tracks, and season access. The free experience should remain useful. Purchases should describe the benefit, duration, supported devices, full price, and refund rules before payment.

No product, sale, or payment checkout is available on this website yet. Payment methods depend on the operator and permitted service route; calling a token a game token does not by itself authorise its circulation or use.

100,000,000 KOUSD / PROPOSED USE

Reserve for years. Release in small batches.

60%

Long-term reserve

60,000,000 KOUSD

Retain until useful services and a release plan exist.

20%

Player & community rewards

20,000,000 KOUSD

Release in small batches for verified contributions.

15%

Development & operations

15,000,000 KOUSD

Use against published budgets and recorded transfers.

5%

Future liquidity allocation

5,000,000 KOUSD

Token allocation only; matching assets and a permitted route are still required.

These are accounting categories, not separate on-chain wallets, circulating supply, an executed allocation, or an enforced lock. The deployed contract has no vesting feature. The issuer retains transfer control; operational release policies do not prevent an on-chain transfer.

02

A deliberately small first pilot

  • After token services are permitted and ready, start with at most 1,000 KOUSD in total contribution rewards each month; at most 20 KOUSD per verified account per month.
  • Proposed tasks: accepted bug reports, structured gameplay feedback, or approved community content. Each accepted task earns 1–5 KOUSD, as stated in the campaign beforehand. No rewards are promised for the current demo.
  • Proposed operating-wallet balance cap: 1,000 KOUSD. Keep the remaining inventory separate once wallet separation is implemented. The cap is an operating policy, not a smart-contract restriction.
  • Publish release totals, purposes, and public transaction IDs monthly without exposing player email addresses or mapping wallets to private identities. Ordinary reserve releases should be announced 7 days in advance; emergency security transfers should be disclosed within 24 hours.

These are initial pilot caps, not a promise to release the entire reward category. Review them quarterly against verified users, service delivery, network costs, and available operating funds. Publish any revised campaign budget before accepting new participation.

03

Price and service pricing

0.1 USDT remains a target initial market quote only. It is not a guaranteed market floor, a game-credit conversion rate, or a cash-out obligation. Keep the market price separate from a game service’s published price.

A future token checkout should show the exact KOUSD amount, fees, quote expiry, and deliverable before signing. If there is no credible executable quote, do not manufacture a USDT equivalent or accept a token order that cannot be priced reliably.

The 5% liquidity category supplies tokens, not USDT or TRX reserves. Any funded pair needs additional matching assets. The initial 100 USDT budget does not support redeeming the entire supply at 0.1 USDT.

04

Existing Singapore company and service regions

The project owner reports an existing Singapore company named Marble Race Pet.ltd. The name is reproduced exactly as supplied. Precise registry spelling, registration number, and registered address remain to be supplied and verified. No new incorporation is assumed in this plan.

Singapore’s digital token service provider regime distinguishes utility/governance-only tokens from digital payment tokens and capital-markets tokens. Services solely to overseas customers involving the latter categories face a high licensing bar. KOUSD’s proposed transfer, trading, and exchange features need assessment; a stated game purpose does not establish its regulatory classification.

MAS official scope clarification

Keep the first stage as a free game preview. Commercial token functions and any exchange referral or integration remain pending assessment of the actual activity. An independent provider does not automatically remove the game operator’s obligations. Global website access does not mean all services are available in every country. Actual management location and user regions also matter.

05

Budget before liquidity

Product testing & content40 USDT
Future network resources30 USDT
Contingency30 USDT
Pilot spending ceiling100 USDT

Illustrative allocation of a remaining 100 USDT pilot budget; previously paid deployment, domain, and other costs are excluded. Reduce the available ceiling by any unpaid or already committed costs. Use free hosting allowances where available. Network-resource costs vary and should be checked before each transaction; there is no automatic spending.

No initial budget is assigned to a trading pool, broad paid acquisition, guaranteed redemption, or an audit that has not been funded. This ceiling covers a small validation exercise, not a complete global commercial launch.